Easily implement localization into your project with "Ibrah Localization".No TMP Support as of now. Only legacy textString LocalizationEasily localize strings manually or automatically using the Localizator_Text component.Dynamic ValuesIncorporate dynamic values in your text with placeholders (e.g., {0}). For instance, "Hello, my name is {0}" will become "Hello, my name is Ibrahim" when formatted.Audio LocalizationSeamlessly localize audio for different languages using the Localizator_Audio component.SavingThe selected language will automatically be saved and used the next time the game is playedContact and Support:Support Email: contact@ibrahimoezhan.comOnline Documentation: WIPDiscord: https://discord.gg/c9yYbNRTEDThis package contains original audio recordings created by Ibrahim Özhan (also the creator of this package). These recordings are dedicated to the public domain under the Creative Commons Zero (CC0) license.For more details, visit: https://creativecommons.org/publicdomain/zero/1.0/Supported Unity Versions:Unity 2021.3 and aboveSupported Platforms:WindowsmacOSiOSAndroidWebGLConsoles (PS4, Xbox One, Switch)Dependencies:NoneLimitations:Does not support real-time language translation; pre-translated content is required.Does not support Text Mesh Pro