Organic level design generated from Splines! Built on top of Unity's official Spline package, you can create non-destructive level design workflow without constraining yourself to a boring grid.Built on top of Unity's official Splines solution, we integrated the most efficient triangulation and mesh generation methods for you to generate islands out of any closed-loop spline in seconds. Non-desctructive organic shape level design doesn't constrain you to boring greyboxing or grid-based generation systems. Now you can create any shape you want, any way you want!This is compatible with any system that Unity Official splines support, there are no compatibilty issues with:Scriptable render Pipelines (HDRP / URP)DOTS and ECS workflowsBurst CompilationJobs SystemWebGL, Mobile, and Console platformsJoin our discord community to chat directly with the developers and ask other users questions