Easy Object Placement on Spherical Surfaces
Ziad Rbai
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Editor script tool that extends the Unity transform component to place elements on spherical surfaces.Easy Object Placement on Spherical Surfaces is an advanced tool that enhances the Base Unity Transform Component.If you've ever tried placing objects on a sphere, you know how long and painful the process is.Easy Object Placement on Spherical Surfaces eliminates many of your obstacles so you can do your level design infinitely faster.Enhacing the Transform Component in two waysPositioning on the surface of the sphere (inside and outside).Correct rotation relative to the origin of the sphere.Lightweight - Only runs while you are using it in the Editor.Minimal - No intrusive features, everything in one C# script.Intuitive - Simple button controls, sits in all of your Transform components.FeaturesTwo buttons and one drop down.Stick : This button sticks your object to the nearest sphere.Align Rotation : This button modifies the rotation of the object to align with the radius vector.Drop down : Choose which one of the 3 axes to align to : X, Y or Z. Or Choose invX, invY, invZ to place your object inside the sphere.(A README file is included for more instructions)