IT'S TIME TO STOP USING FLAT TEXT! Get this package to switch from flat 2D text to runtime-generated 3D text, direct from TrueType fonts. Use it for beautiful and easily localizable 3D logos or menus!Get Dynamic 3D Text by Strobotnik:Runtime generated text geometry from .ttf or .otf fonts (!)Live preview in EditorPrefab supportLigature supportSupport for many languages (common writing systems)Text block anchoringRow alignmentText size and depthControl chars (newline, tab)Adjustable tracking (spacing between chars)Checkboxes to generate front/back/side facesText mesh bevelingAdjustable text curve segment countSupports all Unity versions starting from Unity 2021.3 LTSDoesn't contain native code, so this works on all Unity-supported platforms....and many more features.Check more details from Dynamic 3D Text website, including an interactive in-browser demo.Asset uses Earcut, UnityDebug, RTL Text Mesh Pro, Three, and Typography under MIT and ISC licenses, and includes demo fonts under OFL license; see Third-Party_Notices.txt file in package for details.Also from Strobotnik:• Klattersynth TTS• Internet Reachability Verifier• Pixel Perfect Dynamic TextStrobotnik has over 10 year track record as a publisher in Unity Asset Store!The package will add roughly 150 KB of footprint to your release binary, or even less than that (when not counting font files, which are often quite small as well). With some careful optimization, you may be able to remove megabytes or even tens of megabytes of 2D textures and 3D text meshes from your project, when replacing those by using this asset. Internally this asset uses Unity NativeArrays and other efficient techniques for performance and minimal memory impact.