GodViewFakeDOF is a post-processing effect asset tailored for top-down views and screen space, optimized for mobile performance, supporting alpha blending objects.GodViewFakeDOF is a post-processing effect asset designed specifically for top-down views and screen space. It is optimized for performance on mobile platforms. Unlike traditional depth of field (DOF) post-processing effects, it does not require reconstructing scene distance from depth textures. Instead, it calculates blur intensity based on screen space distance, naturally supporting alpha blending objects.In addition, GodViewFakeDOF provides a mask texture feature. This allows artists to highly customize the blur range, creating unique effects tailored to their needs. This makes it flexible and adjustable while maintaining high performance.Feature listDual-Kaswase-Blur:Dual-Kawase-Blur is an efficient blur technology, especially suitable for mobile devices. Ensure a balance between performance and effect when implementing this technology.Optimized BlurPass processing:Blur processing is applied only to parts with BlurWeight values greater than 0.0 to enhance performance on mobile platforms.Support alpha blending object:Since it does not require using depth textures to reconstruct scene distance, it naturally supports this feature.Min and max parameters setting:Provides adjustment for min and max distance (screen weight ratio) parameters.Quality parameters setting:Provides Quality parameter settings (higher quality means more passes and more blur).BlurRadius parameters setting:Provides BlurRadius parameter settings (higher values indicate larger pixel offsets).Debug mode:Provides ViewBlurWeight inspection mode to facilitate debugging of min and max parameters or mask texture.Support for custom mask texture:Provides customizable mask texture settings for more flexible design. This mode also reduces distance calculations, improving performance.