This cabinet is fully interactable allowing you to open the doors and drawers. Additionally included are non-interactable prop versions. Complete with LODs for all versions. Optimized and game ready.Textures are included for additional pipelines, but prefabs are only ready to use for URP and HDRP. If using a different pipeline, simply use the existing prefabs as a base and apply a material with corresponding textures supported by your project.Interested in this asset? You might be interested in the Bundle it's a part of: https://u3d.as/3aSDLike our products? Check out our studio: https://asquaregamesandsimulation.com/CONTAINS THE FOLLOWING ASSETSCabinetCabinet ShelfCabinet DrawerTexturesLODs-Brown and Black color variant textures included-The cabinets have 3 versions, a rigged variant that has been skinned with joints applied, a parented/rigid animation variant where the moving parts are set as parented meshes with local pivots at their movement points, and a prop variant where the internals have been removed and the cabinet is essentially a shell and no longer interactable.-A custom collision mesh has been provided for the interactive version of the mesh that allows the user to reach into the cabinet, as well as standard collision for areas like the drawers/doors being applied in the prefabs.-URP and HDRP test scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image and the LOD render shot.-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, HDRP Materials has been setup for the HDRP standard/Mask Map workflow-Prefabs have been created for all of the primary assets, with materials in both color variants for both URP and HDRP-Additional textures have been included whether used in the project or not including ORM, Normal for Direct X platforms, etc. So that the asset can be used for basically any workflow.-All textures are currently set to 2K, with color and normal maps being set to use high quality compression. Adjust as needed for your project.-Additional prefabs for shelves have been created so that the inside of the cabinet doors can be customized. As well as a version of the desk without the drawer, and a drawer prefab so that the cabinet can look looted if desired.-Box olliders for the handles have been set up under an empty object, these can be useful for setting up VR hand positions if needed or simply deleted from their prefabs.-Polygon Counts provided in Technical Detail are for the non-prop versions of the asset. Prop versions will generally have a lower polycount.Number of textures: 14 (5 used)Texture dimensions: 2048Polygon count of Max LOD: Cabinet - 1726 tri's,Minimum polygon count LOD: Cabinet - 516 tri'sNumber of meshes/prefabs - Meshes - 6, Collision Meshes - 1, Prefabs - HDRP: 12, URP: 12Rigging: YesUV mapping: YesLOD information : 3 LOD levels for each asset (0-2)Types of materials and texture maps - PBR/ORM, Specular, Specular Smooth, Metallic Smooth