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What if you could publish full length AAA interactive Unity VR experiences the same way you published videos to YouTube?
Now with VRTV you can!
VRTV is a new platform for creating, publishing and watching large AAA quality fully Unity VR experiences that play instantly and smooth stream the way video does. But unlike video, VRTV shows are fully interactive and realtime GPU rendered - delivering all of the awesome power of the Unity engine.
What can you do with VRTV:
- Get your VR content on Oculus/Vive directly by publishing to the cloud
- Get the same content across all VR platforms
- Get more people to see your content because it plays instantly, with no installs or downloads
- Change and republish your content at any time
- Build content of any size. With streaming it will always start instantly.
How it works:
1. Install the VRTV tools for Unity
2. Build from scratch or convert existing content.
3. Add interactive scripting with PlayMaker
4. Press the "PUBLISH" button
5. Then watch your show in the VRTV Player on Oculus, Vive, GearVR, or mobile and web.
Features
-Full suite of tools for authoring large shows that can smooth stream
- No size limit. Since all shows smooth stream, on demand they can be huge
- Preview your whole show/game interactively
- PlayMaker visual scripting support including full save of global state for instant resume
- Support for many other popular plugins such as Dialogue System, uSequencer, and a wide variety of shaders