The package contains game-ready skeleton archer model, the character is rigged and animated with a configured Unity Cloth component on the cloak. All armor pieces on the skeleton are separate objects so you can achieve different variations of the character look.Also, package contains the custom script for arrow shooting.For more info open technical details.The model is rigged and animated.Textures (2048):- Albedo- Normal- Metallic- Ambient OcclusionSkeleton body, armor set, and weapon textures are separated (the armor set uses one texture for all pieces).Total Vertices: 12 332.Bow Vertices: 712.Arrow Vertices: 116.Skeleton Body Without Armour Vertices: 4 466.Animations (17):- Idle (4 variants)- Walk (3 variants)- Run- Forward Roll- Shoot (2 variants)- Leg front kick- Hit reaction (2 variants)- Death (2 variants)Modular Armour Pieces:- Helmet- Helmet Mask- Chest- Left Shoulder- Right Shoulder- Left Arm- Right Arm- Left Wrist- Right Wrist- Pants- Left Boot- Right Boot- Cloack- Quiver- Arrows In QuiverAll animations are separate fbx files.All armor pieces are rigged and stored in separate fbx.Script for attaching armor pieces to skeleton included in Unity package.The bow is a separate skinned mesh with animation for each shooting animation that the skeleton archer has.Arrow is a separate static mesh.Cloak uses a cloth component for animation, included in the sample prefab.