Simple, configurable and flexible procedural worlds for your games. Quickly design interesting maps with hexagonal tiles and build upon them with an easy-to-use API.Demo scenes use materials targeting the built-in render pipeline. You might need to convert them to the pipeline you are using.Full documentation available here.Hexamap 2 is a major upgrade for the well-received Hexamap 1. Rewritten from scratch to be more performant and flexible, this asset will let you create wonderful, procedural, hexagonal-based worlds easily.Aside from the rendering part, as maps are core components of any game, Hexamap 2 is designed to be built upon. With an easy to use architecture and demo scenes, the resulting worlds are easy to integrate with, enabling you to focus on your game logic.Whether you are looking to build a turn-based RPG, an RTS or a 4X, Hexamap 2 will give you with a solid base and kickstart your project !Promotional assets where used for screenshots and videos (3D models for vegetation and rocks).ProceduralDeterministic (same settings and seed will always produce the same map)Support multiple biomesFastPost processors to refine your mapMultiple type of landforms : random, noise-based, pathfinding (ex. rivers/roads), filler"Neighbour aware" prefab picking methods resulting in convincing worldsCustom inspectorEasy to use APIComprehensive/illustrated documentationMultiple demos