Scene Fusion 2 is a real-time collaboration tool allowing your level design team to build scenes together, improving feedback and dramatically speeding up level design. Unity 2021.3 + 2022.3 only.Scene Fusion graphical assets may need to be converted to support custom RPs, but it will not affect functionality.Scene Fusion may not be compatible with asset store assets that include editor code.This free version of Scene Fusion 2 allows 2 people to collaborate. Larger teams are possible using the paid Scene Fusion 2 Indie asset at https://u3d.as/3i2R.By working together in real-time, you get immediate feedback from your teammates, iterate on ideas faster, train more effectively, manage time more easily, and ultimately ship faster with higher quality.Scene Fusion is used during the level design phase of game development after basic assets and prefabs are already created. Scene Fusion replicates changes made to a scene, lighting, terrain. It contains an API that you can use to customize its behavior and create support for other plugins that are not designed for multi-user work.To get started, read the workflow document to understand how Scene Fusion works alongside source control.Note that Scene Fusion is designed to work with LTS versions of Unity, and is unlikely to work with versions that are not listed on the asset.You can talk to us on our discord server, or contact us through our website.Scene Fusion replicates scene changes:in-scene game object placement, editing, and deletioncomponent addition and removal, and changes to component propertiesworks on Unity's built-in componentsworks on data supported by Unity's serializationsyncs terrain changes, which are synced to the terrain assetssyncs project settings and lightingprovides a customizable API to modify behavior and support third party componentssupports prefab creationsupports material creation and editingSession host must be Windows only. OSX M-class processor support is coming soon.1 session allowed per LAN, 2 people per sessionSessions on LAN are auto-detected, though some LAN configurations and VPN may break auto-detection so a manual connect option is provided.Scene Fusion is intended to be used along with source control. Refer to the workflow document on our website for more details.