A package for dissolving walls using walls using the Shader Graph.This package I have made using my dissolving wall from my main game! The aim of it is to make a dissolving wall material accessible with some scripts for some quick set up.I have included in here the methods to add textures that are included in a normal material while also adding the ability to make it dissolve so you can add it to a lot of objects of different kinds.For the scripts I have added a basic script with just a dissolve and rematerialize while the other scripts contain one for a hiding wall and another to dissolve when the player approaches (I may add more in the future).I have also included a basic character movement based on my main movement for the purpose of being able to test the showcase scene.Dissolving MaterialsScript for dissolving materials including 1 template script and 2 gameplay scriptsCustom shaders