Cartoon style pre-built race track, ready for driving in just a few minutes.NOTICE: Package contains project with built-in RP setting, but it can be used withURP and HDRP render pipelines. All my racetracks can be used in any RP, you justneed to switch the material type.Basic workflow description:You can assemble a complete racetrack within few minutes by dragging and dropping aset of prefabs into your scene. Those are:* Terrain (road, grass, gravel, curbs)* Vehicles* Colliders* Objects - distance markers, cars, banners, buildings* Trees* Walls and barriers* BuildingsAfter placing the pre-built track components you can easily turn off some of them if youwant to customize or optimize your scene.I have made the grass, road, curbs and pavement as separate meshes. This way youcan add different sound effects when car is driving over them. You can use your scriptsand physics materials to make the grass mesh slippery, sand patches to slow the cardown etc.Additionally, you can place individual objects to further change the appearance of theenvironment.Here is the list of all available 3d objects you get with the track:* 10 hot air baloons* 3 small ad boxes for track side* 4 medium sized sponsor banners* 2 wide banners for track name or sponsors* Over 20 different tree types* Tyre barrier, 2 diffrent color tyre stacks and 2 different color single tyres for track side* Different types of walls - short, long, with or without safety fences* Track crossing bridge* Orange traffic cone* 2 types of distance markers* Start light set and pitlane exit light* Lamp posts* 2 types of floodlight poles* Pitwall (seats with tables for race engineers)* Plastic block to use for track layouts* Spectator seats* 2 white tents for mechanics or guests* Safety blocks made of tyres* 4 RVs* 7 cars* 4 trucks.* Various location specific props and buildingsWhat are the benefits of using this asset?1. Ease of use. You don't have to spend hours sticking together straights and corners tomake a race track. All you have to do is drag prefabs into an empty scene, and you havea cool looking cartoon track with road, grass, mountains, trees, garages, walls andeverything else you might need. All what's left is to place your vehicle prefab and starttesting.2. Safety. If you have a scene with track built from separate elements, there is alwayspossibility to corrupt the scene file, or run into compability issues after upgrading engine. Ifyou lose your scene file, all your hard work is lost. With this pre-built modular asset, you willalways have complete track after just a few minutes of work.3. Separate objects. If you don't like the trackside object placement of default track,it's easy to turn off the elements, and place trees, walls, garages and everything else asyou see fit.For any questions about this asset send me an email to retrovalorem@gmail.com.Complete track geometry:Polygons: 875 000Triangles: 1 588 000Edges: 1 800 000Vertices: 984 00018 Materials1 Physical Material25 Textures (including specular and normal maps) - sizes from 512x512px to8192x8192pxUV mapping: overlapping