A floating dust effect with additional blur and lighting featuresRealistic floating dust with many configurable options and features.As well as offering many configurable settings such as speed, size, spawn zone etc, the dust has a simulated bokeh blur effect where the particles blur and grow into cicrular shapes if they come close to the camera.Additionally, light zones can be defined in your scene using collision volumes, brighting any dust particles that pass through them - especially useful when your dust is moving through light rays (or "god rays").Versions for the built-in, HDRP and URP pipelines are included.Custom shaders are included for the HDRP and URP pipelinesThe effect uses GameObjects for the particles to achieve the bokeh blue effect