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UInventoryGrid is a comprehensive Inventory Management System for Unity projects, inspired by survival games like Tarkov, DayZ, and S.T.A.L.K.E.R.Whether developing a survival game, RPG, or any other genre, UInventoryGrid equips developers with the tools needed to create engaging and immersive gameplay experiences.Its adaptable functionality and extensive customization options make UInventoryGrid the ideal solution for implementing an inventory grid system in Unity projects.With UInventoryGrid, developers can easily tailor the system to meet the unique requirements of their game, ensuring a seamless and intuitive player experience.Key FeaturesEffortless IntegrationUInventoryGrid seamlessly integrates into Unity projects, allowing for quick setup and easy incorporation into any game project.Grid-based OrganizationItems are neatly organized within a grid layout, offering a visually appealing and intuitive interface for players to manage their inventory. Each grid cell represents a storage space for items, promoting efficient organization and management.User-friendly InterfaceWith intuitive drag-and-drop functionality, players can easily interact with items within the inventory grid, making it simple to move, rearrange, and interact with items.Item InspectionDetailed item information, including name, description, and attributes, can be accessed through item inspection. This allows for informed decision-making during inventory management and item selection.Stacking and SplittingUInventoryGrid supports stacking and splitting of items, enabling players to consolidate similar items into stacks or divide large stacks into smaller ones. This feature encourages efficient use of inventory space.Item UsagePlayers can seamlessly use items directly from the inventory grid, triggering various in-game actions such as equipping gear, consuming consumables, or utilizing crafting materials.Item RotationTo optimize storage space, items within UInventoryGrid can be rotated within the grid layout, facilitating efficient item arrangement and maximizing storage utilization.Customization OptionsUInventoryGrid offers extensive customization options to suit the unique requirements of any game project. From grid size and layout to item appearance and behavior, developers have full control over the system's customization.Customizable Sound SystemUInventoryGrid includes a customizable sound system for item interactions. Sounds can be assigned to actions such as moving and clicking on items, enhancing the user experience. Developers can customize these sounds to fit the theme and atmosphere of their game.Equipment SlotsUInventoryGrid allows for equipping items into specific slots based on item type. Each slot can be configured to accept one or more item types, providing flexibility in how equipment is managed. This system is fully customizable, allowing developers to define slot behavior and restrictions to suit their game's requirements.Item DropUInventoryGrid supports item dropping functionality, enabling players to remove items from their inventory and drop them into the game world. This feature can be customized to determine how items appear and behave once dropped, providing a realistic and interactive experience.DocumentationI utilized AI in my project to generate images for the icons and the background of the test interface. Specifically, I used Adobe Firefly to create these assets.
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