Shallow Water brings a Shallow Water Simulation to Crest 5 with presets for both shorelines and streams.Documentation • Email • Discord • GitHub • Twitter • YouTubeThe Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams. Furthermore, the final output of streams can be baked to a texture for negligable performance impact.This package is not required for shallow water in Crest 5. Crest 5 has wave attenuation as it did with Crest 4. This is an alternative approach for those who want next-generation features.Being a simulation, results depend on water sources and the terrain/geometry being fed into the simulation.We provide sample scenes, documentation, tooltips and validation. A video tutorial will be published in the future.Sample scene selection may not include ones shown in marketing materials and screenshots.FeaturesSimulate shallow areas of shorelinesSimulate streams with an option to baked the final output to a textureSimulate shallow water generallyLimitationsSimulation cannot be moved when runningBaking is editor onlyThese known limitations may be solved in future versions.Requires Crest 5 and must meet same requirements.