City Park Exterior Props - Pro
Slice of Time
$40.00
$95.00
58%OFF
Date |
Price |
---|---|
日期和时间 |
价钱($) |
06/21(2024) |
95.0 |
06/21(2024) |
66.5 |
07/05(2024) |
95.0 |
08/17(2024) |
40.0 |
11/25(2024) |
40.0 |
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"City Park Exterior Props - Pro" offers high-quality, optimized 3D assets for detailed outdoor environments. Ideal for games, simulations, and visualizations, enhancing both realism and performance.The City Park Exterior Props - URP is created with URP and will work automatically in that pipeline, but it will work correctly in HDRP as well. Custom shaders are made with shader graph.OverviewCity Park Exterior Props - Pro is a comprehensive upgrade of our popular city park package, now optimized for Unity Standard, URP, and HDRP. This package includes a wide range of meticulously crafted assets designed to create detailed and realistic outdoor environments.Key FeaturesExtensive Asset Collection:Benches, chairs, docks, boats, lamp posts, wall lights, ground lights, playgrounds, splash pads with nozzles, water fountains, sidewalks, pathways, drinking fountains, dog park elements, garbage and recycling bins, picnic shelters, grills, picnic tables, plants, trees, shrubs, and more.Optimized Performance:Leveraging our custom "Optimized Multi Material" (OMM) shader, all assets use just 10 materials, significantly improving texture memory usage and enabling efficient batching for reduced data processing.Levels of Detail (LODs):All props include levels of detail to optimize polycount based on distance, enhancing performance without sacrificing visual quality.Enhanced Textures:The package includes a detail normal map with 16 different details (wood, cement, rubber, smooth, plastic, dirt, etc.) to add high-frequency details, ensuring superior texture quality.Tiling Textures:A collection of tiling textures is included for additional flexibility, though the main focus is on the OMM.Flexible Lighting Options:The package includes two versions of FBX files for each asset—one for real-time lighting and one for baked lighting. This allows for seamless integration regardless of the lighting setup, with easy-to-follow documentation on how to switch between them.The default lighting is set to Baked Global Illumination.Demo Scenes:Includes two demo scenes (day and night) with improved lighting and post-processing, showcasing the assets in a lit environment. Features an animated tour of the scene using multiple cameras, and a fly-around camera script for exploration.Updated Water Shaders:Includes specialized shaders for running water particle effects and still water in fountains, lakes, and pools.Comprehensive Documentation:A Detailed guide is provided to help you understand everything included in the package, how OMM works, and how to make use of it. Note that some 3D software knowledge is required to create the necessary UV sets for the shader in Unity.NOTE: OMM uses 2D arrays and may not work well with VR/AR. This package focuses is on PC/Mac.Summary"City Park Exterior Props - Pro" is a high-quality, optimized 3D asset package for creating detailed outdoor environments. With improved models, LODs, custom OMM shader, and enhanced demo scenes, it enhances realism and performance in games, simulations, and visualizations. Includes flexible lighting options, updated water shaders, tiling textures, and comprehensive documentation for ease of use.Package Contents:PrefabsDecals: 37VFX: 20Foliage:1 Bush4 Grass Clumps7 TreesProps: 300+Cameras: Guided Tour of demo scenes (Day/Night)Cameras are animated to move around the scene in play mode.Textures - All textures are PBR and texture sets include at Albedo, Metallic/smoothness, Normal, AOTiling texture sets: 200+ 1k Tiling Texture SetsOMM: 10 Texture Sets (2D Array's, 4k maps split 4x4 into 1k tiling textures)Albedo + Vertex colors (RGB, A=Opacity)Metallic/Smoothness (R=Metallic, G=AO, B=Emission, A=Smoothness)Mask Maps: 42 (512x512 for all but a few)Kits: Alphabet Sheet, Hardware Sheet, Hardware Decal Sheet (2k texture sets)Shaders - Shader GraphOMM: 2 Custom shader variations (Baked & Realtime)Details explanations inside provided documentationVertex Color Lit: Decals colored by vertex colors (Used for decals mostly)Water Shaders: 2WaterDrop_Shader: Cutout water droplet that moves and used in water vfxWater_ShaderGraph: Used for pools, ponds, lakes, fountains, etc...Technical Details200 Universal Material Library (Tiling texture sets)10 OMM Materials (Custom shader used to texture all props)4k Texture Sets Used for OMMLow to Mid poly modeling (Varies per model, optimized for efficiency)Over 300 Prefabs (Props, particles, decals, etc)Average poly count variesAnimated splash pad bucket dumps (More animations coming for props)LODs (Included for all props, multiple levels for optimization)PBR Materials and Custom OMM Shader (Utilizes PBR materials with a custom "Optimized Multi Material" shader, ensuring efficient use of texture maps)Custom Water Shaders (For particles, pools, lakes, etc)Demo Scenes (Day & Night scene to showcase assets in lit environments)