Subway Traffic Light in Game Ready. A set of traffic lights for use in the subway.To install a project in HDRP or UPP render pipeline, you need to open the corresponding UnityPackage file in the root of the project and update the required elements with replacement.Subway Traffic Light in Game Ready. A set of traffic lights for use in the subway. There are several options for floor-mounted traffic lights with boxes and several wall-mounted options for installation on subway tunnel tubes. All variants of Emissive textures are available for any combination of traffic light colors.Features:Hight Quality Model & MaterialsPBR MaterialsReasonable poly countOptimized the density of the texturesSeveral color options for emissive texturesMaps Occlusion, Roughness, Metallic are collected in ORM packagesThis pack includes:8 Meshes48 Prefabs9 PBR Materials10 TexturesTexture Sizes: 4096*4096Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), Emissive1 Shader (for Built-in)2 Shader Graph (HDRP & URP)Range of Tris:SM_Tunnel_Metro_Traffic_Light_visor - 23428 Tris / 13025 VertsSM_Tunnel_Metro_Traffic_Light - 22198 Tris / 12221 VertsSM_Tunnel_Metro_Traffic_Light_RB_visor - 19552 Tris / 10932 VertsSM_Tunnel_Metro_Traffic_Light_RB - 18732 Tris / 10396 VertsSM_Tunnel_Metro_Traffic_Light_for_wall_visor - 14068 Tris / 7635 VertsSM_Tunnel_Metro_Traffic_Light_for_wall - 12838 Tris / 6831 VertsSM_Tunnel_Metro_Traffic_Light_RB_for_wall_visor - 10192 Tris / 5554 VertsSM_Tunnel_Metro_Traffic_Light_RB_for_wall - 9372 Tris / 5018 Verts