Models made mainly for RTS games but it can be used in any other genre. I've preraped LODs for all models. Shaders are custom, made in shadergraph. They are using vertex color blending for bark and wind movement for needles/branches.
All textures have resolution of 2048 px and are 8 bit. There are albedo, normal, mask and height textures. Supported render pipelines are URP and HDRP. There are 3 different models in the package.
Tricount for models:
Tree 1 - LOD0 3200 tris, LOD1 1767 tris
Tree 2 - LOD0 4714 tris, LOD1 2481 tris
Tree 3 - LOD0 5972 tris, LOD1 3015 tris