Speech subsystem implementation for native Windows speech APIs enables native Windows text-to-speech and speech recognition features, producing events to drive XRI interactions using speech.The Windows Speech package adds WindowsKeywordRecognitionSubsystem to your project, which offers keyword recognition capabilities on Windows and UWP platforms. As a MRTK KeywordRecognitionSubsystem, the subsystem can work with SpeechInteractor to trigger select events on StatefulInteractable's based on the settings of the interactables. You can also register arbitrary UnityAction's to a keyword of your choice so that the action will be invoked when such word is said. For more information visit https://aka.ms/mrtk3.windowsspeech.package.