Outlines Post-Process - Universal Outline Shader for Unity URP
OccaSoftware
$35.00
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This package is only compatible with URP.Follow us for updates, tutorials, and promotions:DISCORD // YOUTUBE // TWITTER // INSTAGRAMLooking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.OccaSoftware presents: Outlines Post-Process for URPTransform your Unity game with precise, customizable outlines.Key Features:Image-based outline system for instant, full-scene applicationHigh-accuracy detection using color, depth, brightness, and normal algorithmsOrganic feel with variation textures and distance-based adjustmentsCompatible with both 2D and 3D environmentsCustomizable via global and local volumesTechnical Highlights:Performance: 0.1ms on Nvidia 3070M, 13ms on Google Pixel 4aSupports particle systems and VFXWorks with transparent objectsSingle-pass blur with optional noise algorithmCustomization Options:Outline thickness and colorDistance-based scalingOffset and paper textures for unique effectsBlur intensity for softer outlinesPerfect for:Enhancing visual clarity in complex scenesCreating stylized or cel-shaded aestheticsImproving object distinction in 2D and 3D gamesFAQ:Applies to entire screen, not per-meshEnvironments in marketing materials not includedNote: This asset is deliberately as lightweight as possible and includes minimal demo scenes.We recommend pairing this Outline Post-Process with...- Buto - Volumetric Fog and Volumetric Lighting for URP- Altos - Skybox, Clouds, and Weather for URP- Auto Exposure for URP- Toon Kit 2- Low Poly Fantasy Village EnvironmentIncludes:1 render pass component1 volume settings1 render pass enqueue component1 shader param file1 demo scene1 compute shader4 offset noise textures3 paper texturesCompatibility Notes:Uses single texture binding for camera target, therefore not compatible with VR SPI.Uses Compute Shader, therefore not compatible with WebGL.