Synchronize your Unity project's time with NTP servers easily. Accurate, customizable, and easy-to-integrate NTP client for precise timekeeping in all your Unity applications.The NTP Client for Unity is a lightweight and easy-to-use component that enables your Unity projects to synchronize time with Network Time Protocol (NTP) servers. This asset fetches the accurate current time from an NTP server, making it ideal for applications that require precise timekeeping and synchronization.FeaturesEasy Integration: Quickly add NTP time synchronization to your Unity project with minimal setup.Customizable Server: Use the default NTP server (pool.ntp.org) or specify your own preferred NTP server.Accurate Time Retrieval: Retrieves the current time from the NTP server with high precision.Error Handling: Robust exception handling ensures that any issues with time retrieval are properly managed and logged.Resource Management: Implements IDisposable to ensure that network resources are released correctly.DocumentationComprehensive documentation is included to help you get started quickly and effectively. The documentation covers all aspects of the NTP Client, including usage examples and detailed method descriptions.Open SourceYou are free to modify the source code however you wish.Supported Unity Versions:2019.X or higherSupported Build Platforms:All PlatformsDependencies:NoneDocumentation:Included in the packageSource Code:Fully accessible C# source codeKey Features:Connects to NTP servers to retrieve accurate network time.Default NTP server: pool.ntp.org.Option to specify a custom NTP server.Implements IDisposable for proper resource management.Handles connection, data transmission, and time calculation.Robust error handling with detailed logging.