Render vast amounts of detailed vegetation on your terrain with this plugin. Set up rendering automatically in one click, with support for all render pipelines.Render vast amounts of detailed vegetation.Nature Renderer improves the quality of your vegetation rendering by replacing Unity's default terrain detail and tree system. Everything works with your existing data: use the same grass, vegetation, and trees and keep your existing terrains. We just level-up your renderer.Quickstart • Documentation • PricingUnity Verified SolutionNature Renderer is trusted by over 25,000 developers and is a Unity Verified Solution Partner. You can expect a polished and well-optimized plugin, with extensive documentation.Supports all render pipelinesAll render pipelines are supported out-of-the-box and do not require any additional setup.Easy SetupJust add the Nature Renderer component to your terrain and everything works instantly. Any incompatible assets or shaders can be automatically patched to work with Nature Renderer.Demo Scene IncludedThe demo scene and all assets shown in the screenshots are included.Free LicenseYou are looking at the free license for Nature Renderer 6. This license only supports desktop and does not include source code. Upgrade to a Pro or Enterprise license to get source code access and support for all platforms.View pricingⓘ Before purchasing, please make sure to check the Supported Unity Versions, and to read our Refund Policy and Support Policy.★ ALL FEATURES———Lightning Fast PerformanceThe entire render pipeline of Nature Renderer runs on the GPU to ensure fast performance and to free up your CPU to run game logic.Frustum CullingNature Renderer accurately culls your vegetation to only render the objects that are within the view of the camera. The culling is calculated on the GPU for the best performance and accurate results.Per-Object SettingsTweak all render settings for each object separately. Change the render distance, shadow distance, density, and more to optimize performance.Per-Camera SettingsOverride render settings for specific cameras or exclude cameras completely.Accurate Motion VectorsNature Renderer can render accurate motion vectors for your vegetation to support Motion Blur, Temporal Anti-Aliasing, and other temporal effects.Profiling and DebuggingA custom profiler is included to accurately measure the performance of Nature Renderer on the GPU, with a breakdown for each individual object and camera.Tree RenderingNature Renderer now renders both trees and detail objects. With separately optimized render pipelines for both.Render Manually-Placed ObjectsNature Renderer can now render game objects in the same lightning fast render pipeline. Perfect for placing vegetation on rocks, cliffs, and other uneven surfaces that are notsupported by the terrain system.LODUse Level-of-Detail on your vegetation to render extremely detailed objects while maintaining good performance.ShadowsEnable shadows for grass, plants, and other vegetation. Shadow distance and settings can be easily adjusted for each individual object.Physically Based RenderingGet accurate lighting and more detail on your grass, vegetation, and terrain details. You can use full PBR shaders on your detail objects, such as the default Lit shader or any custom shader.Dynamic DensityNature Renderer dynamically reduces the density of your vegetation in the distance to optimize performance and reduce overdraw.Align to terrainAlign your grass and objects to the terrain surface. No more floating grass or objects clipping through the terrain.Familiar ToolsUse Unity's default terrain, detail, and tree editing tools. No need to change your workflow.Live EditingResults show both in edit-mode and at runtime. And all changes to your terrain are updated immediately.Floating OriginNature Renderer supports floating origin for vast open worlds. It only requires one line of code and does not impact performance.Multiple CamerasNature Renderer supports rendering vegetation for multiple cameras. With easy per-camera settings to optimize performance for each camera. Including reflection cameras and reflection probes.Multiple TerrainsNature Renderer handles multiple terrains seamlessly and optimizes draw calls accross terrains.Optimized Memory UsageNature Renderer compressess all its data to minize the memory usage on the GPU.Data-Oriented DesignNature Renderer is optimized for high-performance code by laying out its internal data for efficient memory access.Custom ShadersUse any custom shader for your terrain details to achieve special effects. Custom shaders can be automatically patched to add support for Nature Renderer's GPU based render pipeline. No need to dig around shader source code, it's all automatic.Shader GraphAdd the included custom node to your shader graph to easily add support for Nature Renderer's GPU based render pipeline.VROptimized for VR and single-pass instanced rendering.LICENSE———This version of Nature Renderer is a perpetual license for use with Unity 6.Available LicensesNature Renderer 2020 - Perpetual license for Unity 2020Nature Renderer 2021 - Perpetual license for Unity 2021Nature Renderer 2022 - Perpetual license for Unity 2022Nature Renderer 6 - Perpetual license for Unity 6...Perpetual LicenseA perpetual license is a permanent license that can be used forever and is purchased once. Minor updates are included for free but major updates are a paid upgrade.For example, upgrading from Nature Renderer 2021 to Nature Renderer 2022 is a paid upgrade.SupportCustomer support is not included with your purchase. If you are experiencing any issues, please file a bug report.UpgradesWe make a major upgrade for Nature Renderer every year for new major Unity versions. (2022, 2023, 6...)Third-Party LicensesSome demo assets are included under the Unity Companion License. The licensing information is included in the relevant folders.Supported Unity Versions:✔ Unity 6✖ Unity 2022 is not supported. Please use Nature Renderer 2022 instead.✖ Unity 2021 is not supported. Please use Nature Renderer 2021 instead.✖ Unity 2020 is not supported. Please use Nature Renderer 2020 instead.ⓘ This version of Nature Renderer is a perpetual license for use with Unity 6.Supported Render Pipelines:✔ Built-In✔ High-Definition✔ UniversalSupported Graphics APIs:✔ DirectX 11 and DirectX 12 on Windows✔ OpenGL Core 4.1+/ES3.1+ on Windows, macOS, Linux, iOS and Android✔ Metal on macOS and iOS✔ Vulkan on Windows, Linux and AndroidSupport Platforms in Free:✔ Windows, Mac, LinuxSupport Platforms in Pro and Enterprise (View pricing):✔ Android, iOS✔ PlayStation, Xbox✔ Nintendo Switch✔ VRUnsupported:✖ WebGL is not supported due to the limitations of the platform.Limitations:* Source code is not included, upgrade to Pro or Enterprise to get source code access.* Performance depends on the amount of grass and rendering features used. Better performance than Unity's renderer is not guaranteed.* Only the latest LTS version of Unity is supported. Nature Renderer does not officially support Unity's Tech releases.* LOD crossfade is not supported.* Billboards using Unity's Billboard Renderer are not supported.* Light probes and lightmaps are not supported.* Raytracing in HDRP is not supported.* The included demo scene is intended for mid to high-end PCs and consoles. It is not intended to run on mobile or low-end devices.