The tool was designed for use in Unity 2022.2 or later. It should however still work in previous versions although with slightly worse performance.This tool provides a simple and easy way to create text gizmos in the scene view. In contrast to the build-in 'Handles.Label' these gizmos are much simpler and doesn't take up as much of the screen.FeaturesText gizmos can be positioned, rotated and scaled in world space.Various options to cull text gizmos for better performance in the editor.Supports the most common english characters, including letters, numbers and symbols.Each character is defined as a point array, making it possible to change the appearance of any character or even add new ones.Lightweight. Contains no large image files or assets, everything is written in code.If you want to support me or my work, buy me a coffee:LombaxGuy - Ko-FiHow to useThe tool is designed to functions just like Unity's build-in gizmos and thus you call the draw function from either 'OnDrawGizmos' or 'OnDrawGizmosSelected'.To draw a text gizmo simply use the namespace 'LombaxGuy.STG' and call the 'TextGizmos.Draw' method! You can even change the color of the text by simply setting the gizmo color before drawing the string.