Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.Configured materials for Built-in, HDRP, and URP render pipelines.A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.If you have any questions, feel free to ask in our Discord server.Good luck with your projects! You’ve got this!SKINS: 4in bloodwithout bloodin blood + clotheswithout blood + clothesAnimations: 9attackbackhitidlerunwalkwalk-lwalk-rdeathVertex counts of characters:Body - 10 467Number of Textures: 13Texture dimensionss: Body - (4096x4096) – .tgaPolygon count of: Vertex counts of characters: 10 467Minimum polygon count: 10 467Maximum polygon count: 10 467Number of meshes/prefabs: 5Rigging: YesAnimation count: 9Animation type list (Root Motion/In-place): 1/8UV mapping: YesLOD information (count, number of levels)Types of materials and texture maps (e.g., PBR)



