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『AUDIO ARCADE: THE DEFINITIVE COLLECTION OF MUSIC AND SOUND FX FROM OVANI SOUND』 ⏰️ 7月16日(火) 3時まで
Integrate materials in your project that react in real-time to audio, bringing an extra layer of immersion and excitement to your projects.
No coding or shaders experience requiredIf you have HDRP or URP active you can use it with no dependecies.Just for the Built-in render pipeline you must install shadergraph as it does not come by deffault there.Due to it´s flexibility and performacne URP was used as deffaultWhether you're looking to enhance a game, create an interactive experience, animation, or experiment with new artistic expressions, Audio Reactive Shaders offer endless possibilities.All the shaders and materials are procedural, that means that you can scale or stretch them as much as you want without any pixelation and they dont need much hard drive space.Very easy to set up, just drag and drop 2 scripts, your audio and your selected material, personalice it and the system will be ready to go. You can use audio sources, audio listener or audio mixer groups as audio input. Compatible with:2d objects3d objectsParticle systemsUI canvasNEW:Added WebGL compatibilityAudio mixer groups as audio input.My goal with this asset is to enhance the creative possibilities of your game while giving you a smooth experience.If you encounter any issues or have questions, please refer the included documentation.In case you need further assistance, don’t hesitate to reach out to me.Take a look at my other assets hereVisit my website to find out more about my other products and projects http://sismach.com6 shaders14 premade materials that react to audio2 scripts to control and fine tune the audio reactions.
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