A simple but powerful vertexpainter that you can use to blend textures on your objects.
The tool comes with a few shaders that takes advantage of vertexcolors together with your own heightmaps or random masks to create neat blending as seen on the screenshots. It can also be used with other shaders that makes use of the object vertexcolors.
The package comes with a few example scenes/objects/textures that gives an idéa of how this tool can be used. It also contains a how-to document.