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Model and textures of the P90 + Collimator Sight, Flashlight, Suppressor, Flashhider & Tactical Sling for Unity.Model presented in a slightly worn condition.Polycount is equal to current generation games.Material, meshes and textures names follow an easy to understand naming convention.You can also add your custom scope, grip or whatever.Features:- Model created in Blender 4.1;- Preview rendered in Marmoset Toolbag 4;- Textures created in Substance 3D Painter 9.1.0;- Optimized and clean topology is represented by triangles;- 5.7 caliber is included in the model and textured set;- You can add your custom attachments or remove existing;- Created as close as possible to the original prototype;- The structure of the model allows you to create animations;- Lights, cameras, animations and render/scene setup are NOT included;- Materials may look different depending on your lighting setup and the render engine;If you have some problems, questions or wishes, you can always contact me here or at my ArtStation.Model has 8 texture sets:- P90 - 4096x4096;- Scope - 2048x2048;- Flashlight - 2048x2048;- Tactical Slings - 2048x2048;- Suppressor - 1024x1024;- Upper Rail - 1024x1024;- Flashhider - 512x512;- Reticle - 256x256;You can always downscale the textures depending on your needs.Polygons Count:- Total - 90686;- P90 - 13277;- Magazine - 5804;- 5.7 caliber - 46900 (938x50);- Scope - 6324;- Flashlight - 10895;- Tactical Slings - 2370;- Suppressor - 2066;- Upper Rail - 1330;- Flashhider - 1720;- Reticle - 1;Vertex Count: 46440Physically-Based Rendering: YesLODs: NoneNumber of PBR Textures: 7 (Base Color, Metalness, Roughness, Normal, Ambient Occlusion, Emmision, Opacity)Intended Platform: DesktopNaming Conventions:WPN_ = Weapon MeshWPNM_ = Weapon MaterialWPNT_ = Weapon Texture
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