A collection of unusual aliens will help diversify your gameYou can find the aliens separately hereAlien 11Alien 10Alien 9Alien 8Alien 7Guys, I will be very glad to see your games with my mobs, send them to me by email))) 11KOROL12@mail.ruVideo preview of alien animationsAlien 11 PreviewAlien 10 PreviewAlien 9 PreviewAlien 8 PreviewAlien 7 PreviewEach model has 2 skinsAlien 7:Number of textures: 50Texture dimensions: (x50 textures in 2048 resolution)Maximum polygon count: 13524Number of meshes/prefabs: 2Rigging: YesAnimation count 13Attack (x3)Idle (x1)Walk(x1)Run(x1)Ram(x1)Take Damage(x3)Death(x3)UV mapping: YesLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR): YesAlien 8:Number of textures: 72Texture dimensions: (x72 textures in 2048 resolution)Maximum polygon count: 14944Number of meshes/prefabs: 2Rigging: YesAnimation count 13Attack (x3)Idle (x1)Walk(x1)Run(x1)Ram(x1)Take Damage(x3)Death(x3)UV mapping: YesLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR): YesAlien 9: Number of textures: 70 (30 - for one model)Texture dimensions: (x70 textures in 2048 resolution)Maximum polygon count: 14944Number of meshes/prefabs: 2Rigging: YesAnimation count 14Attack (x3)Idle (x1)Walk(x1)Run(x1)Ram(x1)Take Damage(x3)Death(x4)UV mapping: YesLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR): YesAlien 10:Number of textures: 60 (30 - for one model)Texture dimensions: (x50 textures in 2048 resolution)Maximum polygon count: 14037Number of meshes/prefabs: 2Rigging: YesAnimation count 14Attack (x3)Idle (x1)Walk(x2)Run(x1)Ram(x1)Take Damage(x3)Death(x3)UV mapping: YesLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR): YesAlien 11:Number of textures: 50Texture dimensions: (x50 textures in 2048 resolution)Maximum polygon count: 8962Number of meshes/prefabs: 2Rigging: YesAnimation count 13 Attack (x3)Idle (x1)Walk(x1)Run(x1)Ram(x1)Take Damage(x3)Death(x3)UV mapping: YesLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR): Yes