An exceptionally efficient enhancement to efficiently manage and visualize a large number of Sprites in order to reduce the draw calls in Unity.Backwards compatibility with unity 2022, 2021, 2020, 2019 and 2018.Optimized UI Components - Sprites is designed to efficiently manage and visualize a large number of Sprites, reducing draw calls in Unity.Excessive draw calls can lead to performance issues, and this asset addresses that by batching calls together, reducing overhead and enhancing overall performance.The asset includes sample scenes demonstrating both basic and advanced usage of Sprite Atlases.These scenes showcase the fundamental usage of Sprite Atlases as well as advanced features such as dynamic sprite loading and on-demand sprite setting. By leveraging Sprite Atlases, users can optimize their projects for better performance and smoother gameplay.Efficient management of sprites to reduce draw calls in Unity.Sample scenes provided for basic and advanced usage.Supports dynamic loading of sprites for optimized performance.Allows on-demand sprite setting to minimize draw calls.Facilitates easy integration into Unity projects with minimal setup.Provides public functions for seamless implementation with easy documentation.Supports Task and Action implementations for asynchronous operations..Offers continuous support and guidance for optimal usage.Create and remove sprites in runtime in order to optimize memoryPlatforms Supported:PCMobileConsoleWeb