ESave is a simple save & load solution.Your ultimate, cost-free solution for seamless saving and loading in your game development projects. Whether you're a seasoned developer or just starting out, this tool empowers you to effortlessly manage game data with ease.Documentation | Support | DiscordSupports Almost All Data TypesESave can save and load any serializable data type. With just a single line of code, you can save and retrieve your game data.Save Unity Data TypesMost Unity data types cannot be saved. ESave offers workarounds for some of the main data types that Unity developers would need to work with, such as Vectors, Quaternion, Color, and Transform.Infinite SavesESave supports any number of saves, even allowing the player to create new saves during runtime with its file-based structure.Delete SavesWant the player to be able to delete saves during runtime? This is supported as well!EncryptionUtilize the AES algorithm to encrypt every save (or just the ones you choose)!Save & Load in BackgroundChoose which files should handle saving and loading in the background. This is great for large save files.Cross-PlatformESave works on any device.Setting this up in your own project is simple! Support and documentation is available.Compatible withPC, Mac, Linux, iOS, tvOS, Android, Oculus, Steam, WebGL, C#