This Character rig is based on a Humanoid skeleton.The Character has no animation, the video only shows a demonstration.The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.All screenshots were rendered in Unity.8948 triangles 4705 verticesPBR textures:body_Albedo.tga, body_MetallicOcclusionSmoothness.tga, body_Normal.tga, head_Albedo, head_MetallicOcclusionSmoothness, head_Normal (4096x4096), hair_Albedo (1024x1024), eyelashes_Albedo (512x512)Number of textures 8Number of Materials 6Texture dimensions 4096, 1024, 512Polygon count 8948Number of meshes 1Number of prefabs 1Rigging: YesAnimation count 0UV mapping: YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline