The main mechanic is slicing sprites multiple times.2D Sprite Slicer game demoCreate your own thrilling "Food Ninja Strike" game with this comprehensive asset pack. Main mechanic of the game is to slice through sprites to score points. The package features tools and controls, optimized for both PCs and mobile platforms, it also includes user-friendly codebase, making it ideal for developers of all skill levels. Dive into game development fundamentals, leveraging systems, state machines, components, and more - all accompanied by detailed script comments.Package Includes:- 2 game scenes: Main Menu Scene; Gameplay Scene;- 11 unique food sprites;- Sprites with logos & butoons;- Prefab with "Main Menu" UI structure;- Prefab with "Settins" UI structure;- Prefab with "Game Over Menu" UI structure;- Prefab with "Action Phase" UI structure;- The "FruitsConfig" scriptable object allows you to customize the slicing objects in the game.- Versatile codebase suitable for beginners and advanced developers.Unlock the secrets of game development while crafting your own immersive mobile experience!Asset uses Zenject under the MIT License; see Third-Party Notices.txt file in package for details.- Slicing of sprites;- Main logic of the game "Food Ninja Strike";- UI workflow;- Working with dependency injection using Zenject;- Supported platforms: mobile and PC.