Easy, optimized, customizable, and intuitive Node Based Procedural World generation package. To simplify the generation of worlds down to a couple of clicks while having full control with a thousand.This asset is currently only available for Built-in, altough there are plans to bring it to URP, HDRP and Custom RP sooner than later. It was easier and more intuitive at start to build on the older pipeline. However there are certain features that would benefit from using URP or HDRPThis package will provide the tools necessary to build an optimized procedural world. It makes use of Jobs and the Burst Compiler to generate the different meshes needed for the generation of the world, making use of a simple Node Editor while also providing an optimized Vegetation Placer that uses GPU instancing to stay light-weight.It is fully customizable to one needs while staying extremely simple and intuitive. An all-in-one package. The provided documentation has all the information needed, and otherwise, feel free to join our discord server to ask for help.Documentation | Direct SupportSimple and easy-to-use terrain. Drop a Single Chunk Visualizer to see one chunk, or drop a Infinite Chunk Visualizer to have an Infinite quadtree generation.In this package you will find:Node EditorLive editingVariety of nodesStep by Step visualizationBiomes supportExport to ImagesOptimized mesh generation through Jobs and Burst CompilerQuadtree and Grid-like infinite terrain generationAutomatic LOD creationOption to use Decimated MeshesProcedural terrain shader with Stochastic Sampling, Triplanar Mapping, and distance resampling.Integrated Vegetation SystemGPU Instanced assetsVegetation interactionColor and Normal blending with terrainDynamic Colliders supportBasic Wind SystemImpostor supportOcclusion, Frustum culling and more optimization techniquesMultiple Samples for Built-in, URP and HDRPIntuitive workflowAnd more updates coming...Why Infinite Lands?Made by someone who likes to iterate quickly and therefore it's optimized and simplified for daily use. It's an all-in-package, you buy this and you will never need to buy another asset. There are no extra modules, all future updates will come for free in this one package.DependanciesTo use this asset, you will need:- com.unity.burst: "1.8.11",- com.unity.collections: "1.4.0",- com.unity.render-pipelines.core:"12.1.15",- com.unity.searcher: "4.9.2",- com.unity.shadergraph: "12.1.15"This asset makes use of a version of NaughtyAttributes under the MIT license. See NaughtyAttributes/LICENSE.txt for more details