A simple indoor shooting range with a clean design.
It was originally designed to help test weapons out in different scenarios including VR. It can also fit other roles based on your needs.You can find a unity package that would update the materials corresponding to the render pipeline you are using in a folder called SRP Support.The shooting range is defined by 9 shooting lanes seperated by barriers. Each lane is aproximatly 30 meters. The barriers unlike convential are made out of a large bullet proof panels allowing more visibility between the shooters of each lane. There is a door on each side of the range with a small shelf. 3 big weapon lockers place in the back connected with utility shelves. Sound proofing has been conveniently installed to keep it nice and quite as much as possible.Number of textures: 17Texture dimensions: 1024x1024 (Biggest)Tirangle count: 13.7kTypes of materials and texture maps: PBR MetallicThe package has been uploaded with already baked lights, but if you desire to change that, the light is coming from 2 emissive materials that can be changed conveniently to your taste. You simple have to rebake the lights once you change them. You can also assign any emissive materials to the lamps to achieve custom lighting for the environement.A scene is included with the package to test out the scene