A bunch of neat Shots VFX for your game :)A brand new High Quality Shots VFX pack to use for your projects! Compatible with HDRP!Different materials to shoot, impacts, squibs, muzzle flashes for different weapons, sounds...A nice little extra flavour with some example prop destruction VFX! (although it's definitely just a preview for demo purposes, we don't know what assets you'll be destroying on your game, so take those as a brief example hehehe)Includes Sound Effects too!And a bit of blood too.Video Preview: https://youtu.be/lGXivHPkxOUBeware, there’s no actual funcionality or game logic inside the pack, it’s an art based pack for you to use with your own game logic, so stuff like missiles being shot, travelling, exploding and hurting a target is something each user will do on their own based on the needs of their project, as it’s impossible for us to code anything else than just some thing functional for demo purposes, taking into account that we can’t know each user’s needs nor project game logic to hook those behaviours up.The pack is pretty simple to grasp, but if you’ve got any other questions, contact us.HDRP ONLY.List of VFXs included:Handgun Muzzle FlashSilenced Handgun Muzzle FlashShotgun Muzzle FlashSilenced Shotgun Muzzle FlashRifle Muzzle FlashSilenced Rifle Muzzle FlashSMG Muzzle FlashSilenced SMG Muzzle FlashCreate your own Muzzle Flash by adjusting Shuriken's parameters (colors, size, etc)Blood SquibConcrete SquibFabric SquibGlass SquibHedge SquibMetal SquibMud SquibRock SquibSand SquibSnow SquibWater SquibWood SquibProp Destruction GlassProp Destruction Liquid BottleProp Destruction LampProp Destruction BookProp Destruction FruitImpact DecalsTexture sizes:From 256x256 to 2048x2048 maxCustom shaders:The shaders included in this pack are pretty basic to understand and modify!All VFX (Visual Effects) contain SFX (Sound Effects) too!Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work, as always.