AH-64 Apache Helicopter: Sound System + Flight Model
SoundFX Studio
$49.99
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
05/11(2024) |
49.99 |
11/01(2024) |
49.99 |
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AH-64 APACHE HELICOPTER: SOUND SYSTEM + FLIGHT MODELYOUTUBE PREVIEW⚡ Introducing the AH-64 Apache Helicopter: Sound System + Flight Model - an innovative digital product for Unity! This powerful asset, written in C# scripts and visual scripts to make it easy to customize, offers you a fully controllable flight model of the AH-64 Apache helicopter with its beautiful sounds. ⚡✔️ Easily customizable helicopter flight model✔️ The most realistic engine sounds✔️ Different sounds from different RPMs, speed, yaw and other helicopter's parameters✔️ Weapon sounds from the weapons used by this helicopter in real life✔️ Different sounds for cockpit, exterior, and distant views✔️ Startup and Shutdown sounds✔️ Ideal for AAA multiplayer shooter gamesWith this product, you don't just hear the sounds of the helicopter — you experience them. Our advanced sound system realistically reproduces engine sounds, rotor sounds, tail rotor sounds, and cabin shake, reflecting every change in helicopter's parameters such as engine RPM, rotor RPM, helicopter speed, and much more.Over 35 high-quality helicopter engine sounds and about 30 weapon sounds, including the M230 chain gun, light and heavy rockets, complement the realistic battle atmosphere. All the sounds are separated for cockpit, outside, and at a distance, ensuring your experience is complete and unique.AH-64 Apache Helicopter: Sound System + Flight Model is finely tuned and ready to use in your project, providing you with tools to create the world's best AAA multiplayer shooters.⚡ Perfect sound quality, optimal length and format. With our sound system you can easily adjust or update the sounds, or create your own. Use it and make your War real ⚡Support: info@soundfx.studioDiscord: https://discord.gg/HzVuvSuCHrAudio file type: WAVSample rate: 44000HzBit Depth: 24bitLoopableStereoTo control the helicopter, you need to assign the necessary buttons and axes in the Input Manager first.This can be done in two ways:1) Download the input asset we've prepared and place it in your "ProjectSettings" folder:https://drive.google.com/file/d/14sQ16lbb_JyVeH1HsgpwETbE0Blb4btb2) Assign the necessary axes and buttons manually in the menu "Edit - Project Settings - Input Manager" according the "Readme" file in the asset's folder