Pimp your game with the most powerful effect generator.Seamless support for all render pipelines.Minimum Unity Version 2021.2 LTS +Documentation | Discord | Contact | Update NotesWant to bring your project to the next level?Effect Engine is not just a library; it's a fully generic tool that allows you to modify any custom components, materials or post-processing volumes to create the most awesome effects and combinations within minutes. All through a single inspector component and without the need to write a single line of code.Choose from ready-made prefabs or craft your own effects from scratch. The setup is quick and simple, yet the modular architecture and numerous options provide near infinite artistic possibilities. Simply drag in a component and let your creativity run wild!HIGHLIGHTSThis is Version 2 of the popular Effect Engine. A complete overhaul, introducing new features and placing a major focus on ease of use, aimed at getting users going as quickly and efficiently as possible.💎 PowerfulModify any custom Components, Materials and Post-Processing Volumes.Combine any amount of Actions (Animate, Shake, Spawn Objects etc.).Connect different value types from different components.Automatic detection of hidden properties and fields.Usable with methods with up to 2 parameters.Global Interruption System.Comprehensive Event System.System Component to conveniently control multiple Engines.✅ User FriendlyAny Genre and Platform.Performant.Lightweight.Modular Architecture.Extensible.Runtime Profiler.Integrated Pooling.API.☝ SupportUp-to-date Online Documentation.Helpful Tooltips.Demo Scenes.Active Support (Discord, Email).🧾 Full Source Code includedREQUIREMENTSMinimum Unity Version 2021.2 LTS +DEPENDENCIESunity.mathematicsFEATURESGet / Set ModulesVolumeCinemachineComponentManualMaterialMethodActionsAnimateUpdateRepeatSpawn ObjectSetShakeWaitModifierLerpMultiplyRemap CurveAnd many more...InterruptionBlock allConsecutiveCooldownDuration longer / shorterValue higher / lowerBlending ModesReplaceAddMin / MaxEvent SystemLots of Unity Events that can be added modularly in the inspector.Each event has an associated Unity Action if coding is preferred.OnExecutionStartOnSetValueOver / UnderOnGetValueOver / UnderAnd many more...API🧾 Full Source Code included