Pirate Modular low poly modelfrom 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shaderThe eye shader is simple, you can apply your ownA team of pirates, with shabby clothes. you can make a command, connect the clothes to each other and the color + texture of the picture on the clothesyou can change the color of everything except the bodyAdd dirt and curvature (scuffed creases in color)the texture can be changed on clothes - pants, T-shirts, 2 fabric headbands, 1 belt of their fabric (on a raincoat and vest it is impossible)51 blendshape for face animationThe parts have different variations for different things that would fit together (pants + shoes).the earrings have their own skeleton, they are attached through a socketweapons are separate, there are weapons built into the belts (modular)some things are not compatible (pass into each other)modular things4 -head4 -torso7 -hat + 7 different variations2- Right eye close+ 2 -Left side5 - earnings6 variations of finger rings3 hand access + 6 different variations4 neck access5 shirt - +1 coat can be made of fabric and leather3 chest belt + 3 right side + 1 rope4 belt pants + 2 rope with weapon2 small belt with weapon5 pants5 shoes (there are different options for pants in the project)3 weapon - pistol, axe, swordnot all the options are presented in the scene, you can make more different charactersThe fabric physics is used on the coat and beltthere is no animation from the video in the projectThere are no hairstyles and beards, if you need hairstylesRigged: YesRigged to Humanoid skeleton: YesAnimated: noNumber of Animations: Demo onlyAnimation types (Root Motion/In-place): 0Number of characters: 1Vertex counts of characters: the complete set is about 35k, depending on what is selectedNumber of Shaders and Material Instances: 8/26Number of Textures: 61Texture Resolutions: 1024-4kSupported Development Platforms: pcWindows: YesMac: no testedDocumentation: noImportant/Additional Notes: no