Scene Forge is a toolkit for scene prototyping and design. It’s built to make game development faster and more fun, offering features that let you quickly put together and tweak your scenes. Whether you’re just sketching out ideas or polishing your final level, Scene Forge has everything you need to turn your vision into reality without any hassle.Discord server - Get in touch with me for discussions, support, feedback, or feature ideasDocumentationBelow is a detailed overview of some of the key functionalities.Object Conversion allows users to easily replace placeholder block-out objects with their final assets, facilitating a smoother transition from prototyping to finished scenes.Composition Guides allow you to leverage visual aids to arrange elements within the scene, ensuring a balanced and aesthetically pleasing layout.Time of Day Presets provide pre-set lighting and atmospheric options, enabling developers to quickly modify the scene's ambiance to reflect different times of day.For scene blocking, the tool includes Prototype Objects, which allow for the insertion of low-poly or simplistic models that help visualize the scene. Prototype Collections then enable you to group together those objects and easily replace them later with their finished prefabs.Object Selections provide functions for selecting specific scene game objects, enhancing efficiency in large environments. Object Display functions simplify the process of hiding and showing groups of objects, allowing developers to focus on specific areas without distraction.Terrain Scatter feature enables users to place objects on terrains based on various conditions. This feature includes Boolean Groups, which allow objects to interact as booleans during the scattering process, enabling more complex terrain interactions. Additionally, Terrain Scatter Mesh Groups allow for the integration of meshes into the terrain scattering system, giving users the capability to scatter objects on top of these meshes.Point Scatter makes it easy to place a random object at mouse position in the scene, allowing for quick placement of objects. This feature is invaluable for quickly populating areas with objects, without the need for labor-intensive manual drag and drop placements.Area Scatter builds on this functionality by enabling random object placement within specific area. This feature permits the creation of diverse environments, allowing you to fill spaces organically and naturally within defined limits, contributing to varied landscape aesthetics.Mesh Scatter extends the scattering capabilities further by allowing users to scatter objects randomly across the surface of specified meshes. This not only enhances the visual complexity of 3D models but also contributes to the overall immersion of the environment by integrating elements into the existing geometry.An Asset Library is also included, offering a collection of 250+ low poly models specifically designed to expedite the prototyping process.For added variation, the Object Transform Randomization features allows for the randomization of rotations and scales of objects, creating a more organic and natural look.Quick LOD Group functionality helps developers add and set Level of Detail (LOD) groups quickly for simple objects.Quick Object Convert provides a convenient drag-and-drop method for transitioning prototype objects into final assets.Scene Statistics offers insights into the objects and components within a scene.The Non-Destructive Workflow of the tool supports easy iteration and experimentation, encouraging creative exploration without the risk of permanent changes.Finally, Quick Access Menus and Shortcuts enhance workflow efficiency by reducing the time spent on repetitive tasks, allowing developers to focus on their creative vision.The tool comes with a Package Cleanup feature that assist in checking and cleaning this tool from your project.Features:Object Conversion: Easily swap out placeholder block-out objects with the final assets they represent.Composition Guides: Visual guides to help with arranging scenes in a pleasing composition.Time of Day Presets: Pre-set options for quickly changing the lighting and atmosphere in the scene.Object Collections: Grouping objects together for easy organization and manipulation.Prototype objects: Easily add simple or low poly objects to quickly block out your scenes.Object Arrays: Easily generate and manipulate arrays of objects.Object Selections: Tools for selecting and working with specific objects in the scene.Object Display: Hide and show groups of objects in the scene.Terrain Scatter: Scatter objects on terrainsPoint Scatter: Easily scatter objects randomly on a specified point in the scene.Area Scatter: Scatter objects randomly within a specified area or boundary.Mesh Scatter: Scatter objects randomly on the surface of a specified mesh.Object transform randomization: Randomize object rotations and scales for added variation.Quick LOD Group: Quickly add and set LOD groups.Quick Object Convert: Quickly convert prototype objects by simple drag and drop.Scene Statistics: Get insights into your scene's objects and components.Non desctructive workflow: Enabling easy iteration and experimentation.Package cleanup: Tools to easily check and clean up the package from your scenes.Quick access menus and shortcuts: For efficient workflow and reduced time spent on repetitive tasks.Documentation