The package was created to speed up the creation of realistic day and night cycles in HDRP. Just add the selected prefab to the scene to get ready-made lighting regardless of the resources used.The package was created mainly for HDRP 14+. In HDRP 12+, the script and prefab also work without any problems. However, the Demo scene in some versions of Unity may cause problems due to changes in terrain options. Now Supports also HDRP 17+/ Unity 6"[HDRP] Day/Night Cycle" have been created based on my Youtube tutorials.Now you can benefit from my knowledge without the need to spend time recreating them. These prefabs are ready for immediate use and placement in your scene. It has also been enriched with several functions that were not included in the tutorial.This asset provides full control over the atmosphere of your game, offering a range of flexible options to create dynamic, realistic transitions between day and night.The whole thing was created based on a simple script and built-in Physically Based Sky to obtain the effect of a day and night cycle at a low performance cost.With "[HDRP] Day/Night Cycle" creating stunning, realistic, and atmospheric environments becomes easy, fast, and enjoyable. All you need is a few seconds and a few clicks to enrich your game or project.p.s. of course, people who want to achieve a similar effect for free can always use the tutorial and create a similar script themselves:)Initial Hour Settings - Customize the initial hour of your day and night cycle according to your preferences.Flexible Light Intensity -Achieve desired visual effects by adjusting the intensity of sunlight and moonlight at different stages of the cycle.Light Temperature Settings - Precisely control the light temperature of the sun and moon, emphasizing differences between sunrise and sunset. Give your atmosphere a realistic appearance by adjusting the color of the light at different times of the day.Full Control over Sun and Moon Positions - Define the longitude and latitude for the sun and moon, allowing for more detailed and personalized settings for the light in your game.Realistic Skies - dynamic transitions between day and night, as well as precise sky rendering, thanks to the script based on a Physically Based Sky.Starry Night Settings - Set the rotation point of stars and adjust their visibility during the night, enhancing the realism and beauty of your nocturnal scenes.Controll all parametr via Unity Inspector - Easy and user-friendly operation using the Unity Inspector makes using the asset straightforward, even for those with limited programming knowledge. Each function has a description so you don't have to look for everything in the manual.Customizable Horizon and Zenith Tint - change the horizon and zenith tint during cycle.Easy Script - simple script to expand if necessary, all function with comments.Real-time preview - every change to the settings is immediately displayed in the scene preview.Documentation - documentation is included to guide you through setup and customization.