CTimer is a versatile package designed to streamline the process of implementing timed events in your Unity projects.CTimer: Simplify Your Timed Events in UnityCTimer is a versatile package designed to streamline the process of implementing timed events in your Unity projects. With CTimer, developers can effortlessly create timers, subscribe to their onStart and onComplete events, and manage them seamlessly within their codebase.Key Features:Effortless Timer Creation: With CTimer, you can create timers with just a few lines of code, saving you valuable development time.Event Subscriptions: Subscribe to onStart and onComplete events to execute specific actions at the beginning and end of each timer cycle.Pause and Resume Functionality: Easily pause and resume timers as needed, providing greater control over your timed events.Customizable Parameters: Tailor your timers to suit your project's needs by adjusting parameters such as duration, interval, and more.Unity Integration: EasyTimer seamlessly integrates into your Unity workflow, ensuring compatibility and ease of use.Easy implementation, onStart and onComplete events, Pause and Continue functuality, unscaledTime mode