
HK Foot Placement V3.0.0 - Foot IK system - Triple - A quality + TPC Controller
HK(Hamza Khan)
$15.00
Jump AssetStore
Advanced Foot Placement.
Make your character climb, step and walk on any surface or terrain realistically, e.g.(Foot position/align,
(Foot Effects by surface (Decal/Effect/Audio))).HK Foot Placement uses URP by default, For HDRP or Built In (Deprecated) watch the tutorial for bringing HK Foot Placement into HDRP/HK Foot Placement into Built In.NOTE: Previously only supported Humanoid Characters, Now you can use HK Humanoid IK for Humanoids and HK Universal IK for Generic Characters!NOTE: This asset uses Ithappy's FREE horse only for the demo of Universal IKMove your characters feet realistically on any surface or terrain!Get your Characters Feet decals & effects!360 Support! (Only Humanoid IK)Included :HK IK BaseHK Humanoid IKHK Universal IKHK Foot EffectsHK Camera Offset CorrectionHK Delayed DestroyHK Fade Away DecalHK Foot Placement CullHK Path FollowTPC ControllerHorse ControllerHK Humanoid IK FeaturesHumanoid Foot PlacementFoot height calculated in real time based on the animationNo animation curves requiredBody Position Is Calculated Based On The Two FeetSlope/Velocity Based Spine LeaningSupports all locomotion animations360 SupportDistance IK cullFoot Events Interface (No anim events needed!)Advanced Physics Cast Settings (Box + Sphere, Box, Sphere, Ray)Crouching BehaviourHighly extensibleCustom Audio ManagerAAA - QualityAnd More...HK Universal IK FeaturesUniversal Foot PlacementFoot height calculated in real time based on the animationNo animation curves requiredBody Position Is Calculated Based On FeetSupports all locomotion animationsDistance IK cullFoot Events Interface (No anim events needed!)Advanced Physics Cast Settings (Box + Sphere, Box, Sphere, Ray)Highly extensibleCustom Audio ManagerCurrently may contain bugsAnd More...Third Person Controller FeaturesBase Character controller with walk, crouch, jump and running systemsUses cinemachine for proper camera collisionsWalking & running & crouching locomotionNew Input systemHorse Controller FeaturesBase Rigidbody controller with walk and running systemsUses cinemachine for proper camera collisionsWalking & running locomotionNew Input systemHumanoid Demo FeaturesMain Player Setup with HK Humanoid IK & HK Foot Effects.Basic Point Path follow (360 demo)Decal Fade AwayAdjusted SlopesUniversal Demo FeaturesMain Horse Setup with HK Universal IK & HK Foot Effects.Decal Fade AwayAdjusted Slopes----Features----Foot height is calculated based on the animation.This foot placement system only supports Humanoid characters.For crouching animations there is a crouching specific behavior mode.Slope/Velocity based Spine leaning.360 Support (only Humanoid IK)Custom Editors for ease of useFeet Decals & EffectsAuto Feet Audio eventsSmooth foot placementSmooth body positioningDrag and drop integrationRealistic Spine leaning behaviourScriptable Object for Surface Detection DataContains an extendable third person controller which uses This foot placement.Contains basic Horse ControllerContains Demo with Horse for Universal IKAnd Much much more!