Easy to setup hair physics for your characters!The script works with all render pipelines but the Demo is only in URP.🎮Check out the live web demo here.🎁This package is currently included in the Neko Legends - All Access Assets.📦The demo scenes will not work unless the free Shared Assets Demo dependency is installed.The Neko Legends Hair Physics asset provides a simple solution for characters with hair bones to have bouncy hair. Just add the component to your character, drag in the hair root transform, and select “Setup Hair Physics”!This is a simplified, one click, simulated system using fake physics (for speed) so it is not meant to be simulate real physics and collisions. For a more a sophisticated system that also supports hair and cloth physics, I recommend MagicaCloth 2!Installation Instructions on how to get Demo scene to work as shown in video:1) All Neko Legends demo scenes share code and assets so make sure to install the free dependency Shared Assets URP first!2) Then install the optional Cel Shader used in the demo scene (it will show up as pink unless you replace the material after opening the demo scene)FeaturesOne-click-setupComes with 3 ready-to-use hair stylesMotion sensitivity, stiffness, and dampening settings with curve settingsCode Files: 5HairPhysicsBoneHairPhysicsColliderHairPhysicsColliderEditorHairPhysicsEditorHairPhysicsManagermarketing icon