SPIKE ER is a multi-purpose, multi-platform precision missile systemLow polyReal world scaleUnits used: meterProduct includes included:- Launcher for 4 missiles- Spike missile- The model has trialngular and quadrangular polygons only- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations- All parts placed in one layer- All parts are fully UV unwraped. No multi-materials or color fills.- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)- PBR textures are available for Specular and Metalness workflowsOriginally created with 3ds Max 2021. No 3rd party plugins required.Software used:- 3ds Max 2021 for modeling- UV Layout for unwrapping- Photoshop and Substance Painter for texturingNOT included with the file:=========================- Light rig/HDRI- Photoshop and Substance Painter source filesTags:rocket missile launcher helicopter tiger ec665 rafael israel spike er system pod weapon military rocketry defence ffar warheadrocket,missile,launcher,helicopter,tiger,ec665,rafael,israel,spike,er,system,pod,weapon,military,rocketry,defence,ffar,warhead Textures (*.TGA):=========================Main 4096x4096:- Diffuse- Specular- Glossiness- Base color- Metallic- Normal- Ambient Occlusion- Launcher contains5 412 polys9 782 tris5 545 verts- Missile contains1 847 polys3 474 tris1 860 verts