Turn methods and properties into commands, and execute them right in the editor console & in-game.[Documentation] [Forum] [Demo]HIGHLIGHTSTurn any method or property into a commandDebug functionality inside the game at easeEnhance the editor with commands like managing assets and loading scenesIntegrated command field within the editor console & gameGroup commands together with prefixesSupports static and non-static methods & propertiesSupports most Unity types & custom typesFully supported method overloads & optional parametersAdd and remove commands dynamically at runtimeModern UI built with UI Toolkit and style sheetsSuggestions and auto-completion with intuitive keyboard navigationHighly customizable with style sheetsSupports both legacy and new input system out of the boxAnd best of all, no setup is required!🟦 Execute commands anywhereUse the [Command] attribute on any method or property, and execute them directly in the editor console & in-game!🟦 No setup neededSeamlessly integrated into both the editor and game, Ghost Commands requires no additional setup on your part. Simply import and begin using it right away!🟦 Modern, minimal and user friendlyThe command field is designed to be minimal and non-intrusive. It supports standard text manipulation using arrow keys together with the shift and control key. Select and jump between words with ease, and be as effective as ever when typing away.🟦 Useful suggestions and auto-completionInspired by modern text editors, suggestions can be navigated with the arrow keys and selected with Tab, Enter or clicking with the mouse. They are decorated with search highlighting, icons, preview values and more, to make them as intuitive as possible.🟦 Various settings to adjustToggle features, change prefix character, lower-case all commands, customize style sheets and more, to suit your preferences.Have any features you would like to see? Feel free to suggest them! We'll take note.CompatibilityUnity 2022.3+Unity 2023.3+Unity 6+Documentationhttps://docs.pentafloat.com/