Farms animals that can grow smoothly.
And there are differences between a cow and a bull,a pig and a hog etc!
And also change the expression of the eyes.All animals have a very small polycount, and are great for mobile applications and hyper casual games.For all, 1 material and 1 texture are used (diffusion only).Each dinosaur has a set of 16 animations:-idle-walk-run-attack-look around-kick-jump-galop-prancing-eat-sleep-sweem-hit left-hit right-roll-death(and a little more for some)A demo scene is included (as in the YouTube video in the description), where you can see all the animations and the opportunity to grow. And also the states of the eyes.The asset has prefabs for each animal, in which you can change the age and animations.The full list is (count):1.Cows(10)2.Goats (6)3.Pigs(4)4.Sheeps(6)5.Horses (4)6.Donkeys(2)This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader.There are 2 demo scenes here. One for controlling all the dinosaurs through the UI, and the second where all the dinosaurs are assembled from prefabs and controlled from the keyboard; in the editor you can control any of the dinosaurs separately during playback.