Vale Stylized Rocks is a collection of 18 rocks with hand-sculpted details and a painterly aesthetic perfect for stylized game environments.This pack includes 18 rock prefabs ready to be used in a stylised environment. Each rock has a texture with a texel density of ~10.24px/cm, perfect for first-person games. Additional texture sets that provide 5.12 and 2.56 texel densities are included for use in third-person or top-down games or when the rocks will be used such that they remain a medium or large distance away from the camera.By default, the rock materials use a custom PBR mixmap shader designed for the built-in render pipeline. However, a URP and HDRP-compatible shader is also included.Number of textures: 18Texture dimensions: 4K for the large rocks, 4x2K (non-square) for the medium rocks, and 1K for the small rocks. This base texture set is designed for first-person games requiring a minimum ~10.24px/cm texel density. A 5.12 (half-size) and 2.56 (quarter-size) texel density set is also included.Number of meshes/prefabs: 18LOD information: Each rock has 4 LODs, with tri counts ranging from 2k to 200 (large rocks), 1.1k to 280 (medium rocks), and 360 to 40 (small rocks). LOD0 has a purposefully higher tri-count to support up-close cameras with no noticeable lack of visual fidelity; however, you can instead opt to use LOD1 as LOD0, resulting in each rock having 3 LODs.Materials: PBR with albedo, mixmap (ambient occlusion, roughness, metalness), and normal. Each material uses a custom PBR Mixmap shader and supports built-in URP and HDRP.