Every loop has two versions. (Except the Epic Loops, it divided into three parts, and except Emotional loop. ) One version is louder, and has more instruments, one version is quieter. This will help for you increase and decrease the tension during the gameplay.
Epic loop has three parts, an intro loop, a middle loop, and a "high tension" version. This necessary, because I don't know, what length your epic or important scene in your video game. Every parts is loopable. This might be helpful, when your epic/important scene's (or your transition video) length is not the same length, like my track's footage.
Action loops are simple fight scene loops. Boss fight loops are more monumental and epic than Action loops.
As you see, I created endings for all of the tracks, so you can close the music with this. And finally you get a simple drum loops.
The whole sample:
The Sound of the Spheres samples
Try it Yourself »
Technical Details:
13 audio tracks
13 audio cues
Sample rate/ bit rate : 44.1 kHz/ 16bit
Tracks:
Action_Loop01
Action_Loop02
Action_Ending
Bossfight_Loop01
Bossfight_Loop02
Bossfight_Ending
Drumloop
Emotional_Scene_Loop
Emotional_Ending
Epic_Intro_Loop
Epic_Middle_Loop
Epic_Higher_Tension_Loop
Epic_Ending
9 of 13 tracks are set up to loop
8:56 minutes