Modular kit to create common egyptian styled brick buildingsURP Material using Autodesk Interactive shader, a conversation in other types of renderer is possible in theoryThis systemic kit contains all necessary segments to create common and mundane ancient Egyptian buildings. These buildings can be small sheds, full mansion, a small village, urban city area or dungeon walls for a maze-like application. Wall elements are boxed mapped and allow manual swapping of textures based on seamless square textures. Decorative elements have unique UVW maps. The Texture resolution is 2024x2024 pixels, except the metal texture for objects with no metal parts. There they are 128x128 pixels. All elements are based on a 50x50x50 grid or a multiple of it. The kit contains 93 unique meshes and 60 textures.This kit is optimized for maximal visualization and it is recommended to reduce textures size and LOD based on project needs and does not contain any animation, but is made with animation in mind. For example all doors are separate elements with the pivots on the joints of the door. Furthermore due to the way of the custom handmade LOD’s, it is possible to use the LOD 3 or 4 for a very low poly environment.Features4x floor and ceiling tiles (dual use)2x windows2x doors2x columns1x gate1x ladder11x fence elements22x outer wall elements (inclusive two decoration option per segment)5x roof segments7x ledge segments9x foundation segments22x inner wall elements (inclusive one decoration option per segment)2x stairs system with optional railing on each sideNumber of Unique Meshes 93Prefabs 131Collision Yes, customVertex Count 42666LODs Yes, custom(level 0 to 4)Number of Materials 13)Type of Materials PBRNumber of Textures 60Texture Resolutions 2048*2048, 128x128Animations No