This asset includes four types of animal robots: Allosaurus, Gallimimus, Jerboa, and Ostrich.The Models folder contains meshes, animations, and textures for each model.The materials are adjustable in color.The Demo folder provides controllable characters using these models.HydraulicCylinderController is a script that extends and retracts cylinders in response to movement.This is done with the included animations, but it was prepared with the intention of use in scenarios beyond the included animations, such as using IK.SuspensionMorphController is a script that morphs the suspension springs in response to movement.Number of textures:50Texture dimensions:4KPolygon count ofAllosaurusRobotExterior:29004Verts 41600TrisAllosaurusRobotSkeleton:407639Verts 212350TrisGallimimusRobotExterior:25369Verts 18704TrisGallimimusRobotSkeleton:290306Verts 149517TrisJerboaRobotExterior :21266Verts 29748TrisJerboaRobotSkeleton:82079Verts 104664TrisOstrichRobotExterior:9148Verts 5176TrisOstrichRobotSkeleton:62010Verts 66324TrisNumber of meshes/prefabs:8Rigging: YesAnimation count:4x(39)+(InPlace variations)Animation type list:(The following 39 animations are included for each robot. It also includes an InPlace type animation that removes the Root node movement.)AttackLeftAttackRightBiteDashForwardDashJumpLeftDashJumpRightDashLandingDashLeftDashRightDeathDefaultPoseDownPoseFallForwardHitIdle1JumpStartKickLandingLeftPoseLookAroundRebirthRightPoseRunForwardRunLeftRunRightSideStepLeftSideStepRightSitDownSitDownIdleStandUpTurnLeft90TurnRight90UpPoseWalkBackWalkBackLeftWalkBackRightWalkForwardWalkLeftWalkRightUV mapping: YesTypes of materials and texture maps:Base color, Normal map, and packed ORM(AO, Roughness, metallic) textures.